Please use this identifier to cite or link to this item: https://dl.eusset.eu/handle/20.500.12015/4392
Title: Augmented-Reality Approaches in Computer Supported Collaborative Sports: Early Empirical Insights explored from and designed with with Sport Associations
Authors: Unbehaun, David
Mall, Christoph
Ellinger, Jan
Coskun, Aydin
Jensen, Jule
Aal, Konstantin
Rüller, Sarah
Moritz,Eckehard
Meixner, Charlotte
Plangger, Urban
Wulf, Volker
Issue Date: 2022
Publisher: European Society for Socially Embedded Technologies (EUSSET)
metadata.dc.relation.ispartof: Proceedings of 20th European Conference on Computer-Supported Cooperative Work
Series/Report no.: Reports of the European Society for Socially Embedded Technologies: vol. 6, no. 2
Abstract: This work presents a practice-based design and research approach that was used to explore individual, contextual, and institutional requirements, conceptualize and design AR-based Outdoor-scenarios for individual and joint activities in outdoor sports. Based on the need for social interaction and computer-supported collaborative sports and the decreasing physical activity across all ages, game scenarios for the context of outdoor sports were formulated and implemented with a head-worn multimodal AR interface. Members from seven different sports associations were interviewed and design workshops conducted to understand how to design AR-applications to promote an active lifestyle. The prototype and approach presented here will serve to discuss and reflect our future research activities, methodological concepts, and experiences in the field of HCI, CSCS, CSCW, and Design Communities.
metadata.dc.identifier.doi: 10.48340/ecscw2022_p07
URI: https://dl.eusset.eu/handle/20.500.12015/4392
ISSN: 2510-2591
metadata.mci.conference.sessiontitle: Poster
metadata.mci.conference.location: Coimbra, Portugal
metadata.mci.conference.date: 27 June - 1 Juli 2022
Appears in Collections:ECSCW 2022 Demos and Posters

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