Learning and Collaboration across Generations in a Community

dc.contributor.authorRosson, M.B.
dc.contributor.authorCarroll, J.M.
dc.date.accessioned2017-04-15T12:07:37Z
dc.date.available2017-04-15T12:07:37Z
dc.date.issued2003
dc.description.abstractWe report on the activities and outcomes of two workshops in which middle school students and senior citizens explored, designed, and constructed visual simulations related to community issues. The workshops are part of a larger project, in which we are studying the effects of community-related programming projects and discussion on residents’ computer literacy and community involvement. We describe the interactions among participants of varying age, and the simulations that they designed and built. We also discuss the influence of age on participants' reactions to the workshop activities, and consider what implications these findings have for our goal of building and maintaining a cross-generation learning community.
dc.identifier.doi10.1007/978-94-017-0115-0_11
dc.identifier.isbn978-94-017-0115-0
dc.language.isoen
dc.publisherSpringer London, Dordrecht Amsterdam
dc.relation.ispartofCommunities and Technologies: Proceedings of the First International Conference on Communities and Technologies 2003
dc.relation.ispartofseriesCommunities and Technologies
dc.titleLearning and Collaboration across Generations in a Community
dc.typeText
gi.citation.endPage225
gi.citation.startPage205
gi.conference.sessiontitleFull Papers

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