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Integrating 2D and 3D Views for Spatial Collaboration

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Association for Computing Machinery

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Spatial collaboration is a specialized form of collaboration where the discussion relates to a physical space. This work investigates how to support distributed spatial collaboration activities. It presents a novel prototype that integrates both two-dimensional and three-dimensional representations. This collaborative software is examined in a qualitative study as a group virtually rearranges their lab furniture. The results describe the group's collaboration and their use of the combined representations. The findings highlight the usefulness of multiple representations and the need for additional features to support collaboration across representations.

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Schafer, Wendy A.; Bowman, Doug A. (2005): Integrating 2D and 3D Views for Spatial Collaboration. Proceedings of the 2005 ACM International Conference on Supporting Group Work. DOI: 10.1145/1099203.1099210. New York, NY, USA: Association for Computing Machinery. pp. 41–50. Sanibel Island, Florida, USA

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interactive maps, groupware, collaborative virtual environments (CVE), collaborative visualization, awareness

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Number of citations to item: 12

  • Vincent Kuszter, Guido Brunnett, Daniel Pietschmann (2014): Exploring Stereoscopic Multi-user Interaction with Individual Views, In: 2014 International Conference on Cyberworlds, doi:10.1109/cw.2014.22
  • A. Tece Bayrak (2013): 3D interface integrating head tracking and mouse input, In: 2013 IEEE International Conference of IEEE Region 10 (TENCON 2013), doi:10.1109/tencon.2013.6719015
  • Luca Chittaro, Roberto Ranon, Lucio Ieronutti (2009): 3D object arrangement for novice users, In: Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology, doi:10.1145/1643928.1643967
  • Christos Bouras, Vasileios Triglianos, Thrasyvoulos Tsiatsos (2016): Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning, In: Web Design and Development, doi:10.4018/978-1-4666-8619-9.ch055
  • Ch. Bouras, Ch. Tegos, V. Triglianos, Th. Tsiatsos (2007): X3D Multi-user Virtual Environment Platform for Collaborative Spatial Design, In: 27th International Conference on Distributed Computing Systems Workshops (ICDCSW'07), doi:10.1109/icdcsw.2007.90
  • Christos Bouras, Vasileios Triglianos, Thrasyvoulos Tsiatsos (2014): Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning, In: International Journal of Distance Education Technologies 1(12), doi:10.4018/ijdet.2014010102
  • Manish Gupta, Sung Jin, G. Lawrence Sanders, Barbara A. Sherman, Anand Simha (2012): Getting Real About Virtual Worlds, In: International Journal of Virtual Communities and Social Networking 3(4), doi:10.4018/jvcsn.2012070101
  • Vincent Kuszter, Guido Brunnett, Daniel Pietschmann (2015): Cooperation in virtual environments with individual views, In: 2015 IEEE Virtual Reality (VR), doi:10.1109/vr.2015.7223372
  • Rob Aspin, Kien Hoang Le (2007): Augmenting the CAVE: An Initial Study into Close Focused, Inward Looking, Exploration in IPT Systems, In: 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'07), doi:10.1109/ds-rt.2007.9
  • Ilona Heldal, Maria Spante, Mike Connell (2006): Are two heads better than one?, In: Proceedings of the ACM symposium on Virtual reality software and technology, doi:10.1145/1180495.1180553
  • Song Liang, Pan Rong-jiang (2010): A 3D virtual experiment framework based on X3D and ActiveX, In: 2010 International Conference on Audio, Language and Image Processing, doi:10.1109/icalip.2010.5685122
  • Christos Bouras, Vasileios Triglianos, Thrasyvoulos Tsiatsos (2016): Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning, In: Mobile Computing and Wireless Networks, doi:10.4018/978-1-4666-8751-6.ch097
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