Conference Paper

Gamified Technology Probes for Scaffolding Computational Thinking

Loading...
Thumbnail Image

Fulltext URI

Document type

Text/Conference Paper

Additional Information

Date

Journal Title

Journal ISSN

Volume Title

Publisher

Springer International Publishing

Abstract

This paper advances the idea of gamified probes for scaffolding children’s computational thinking, and specifically algorithmic thinking. The paper presents the making of such a probe for a sorting algorithm. The making of the probe was alternated with its evaluation, and realized in the MakerSpace of the University of Bozen-Bolzano through a collaborative interdisciplinary effort of computer-science students and researchers from different research areas.

Description

Gennari, Rosella; Fatto, Vincenzo Del; Gashi, Edona; Sanin, Julian; Ventura, Angelo (2016): Gamified Technology Probes for Scaffolding Computational Thinking. COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems. DOI: 10.1007/978-3-319-33464-6_19. Springer International Publishing. ISBN: 978-3-319-33463-9. pp. 303-307. Interactive Experiences. Trento, Italy. 23-27 May 2016

Keywords

Citation

URI

URI

Endorsement

Review

Supplemented By

Referenced By


Number of citations to item: 4

  • Dewi Muliyati, Dadan Sumardani, Siswoyo Siswoyo, Fauzi Bakri, Handjoko Permana, Erfan Handoko, Ni Larasati Kartika Sari (2021): Development and evaluation of granular simulation for integrating computational thinking into computational physics courses, In: Education and Information Technologies 2(27), doi:10.1007/s10639-021-10724-8
  • Andrea Bonani, Vincenzo Del Fatto, Gabriella Dodero, Rosella Gennari, Guerriero Raimato (2017): Participatory Design of Tangibles for Graphs: A Small-Scale Field Study with Children, In: Smart Innovation, Systems and Technologies, doi:10.1007/978-3-319-61322-2_16
  • Andrea Bonani, Vincenzo Del Fatto, Gabriella Dodero, Rosella Gennari, Guerriero Raimato (2017): First Steps Towards the Design of Tangibles for Graph Algorithmic Thinking, In: Advances in Intelligent Systems and Computing, doi:10.1007/978-3-319-60819-8_13
  • Andrea Bonani, Vincenzo Del Fatto, Rosella Gennari (2018): The Evolving Design of Tangibles for Graph Algorithmic Thinking, In: Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, doi:10.1145/3173225.3173270
Please note: Providing information about citations is only possible thanks to to the open metadata APIs provided by crossref.org and opencitations.net. These lists may be incomplete due to unavailable citation data.source: opencitations.net, crossref.org