Gamified Technology Probes for Scaffolding Computational Thinking

dc.contributor.authorGennari, Rosella
dc.contributor.authorFatto, Vincenzo Del
dc.contributor.authorGashi, Edona
dc.contributor.authorSanin, Julian
dc.contributor.authorVentura, Angelo
dc.description.abstractThis paper advances the idea of gamified probes for scaffolding children’s computational thinking, and specifically algorithmic thinking. The paper presents the making of such a probe for a sorting algorithm. The making of the probe was alternated with its evaluation, and realized in the MakerSpace of the University of Bozen-Bolzano through a collaborative interdisciplinary effort of computer-science students and researchers from different research areas.en
dc.publisherSpringer International Publishing
dc.relation.ispartofCOOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems
dc.titleGamified Technology Probes for Scaffolding Computational Thinkingen
dc.typeText/Conference Paper
gi.conference.date23-27 May 2016
gi.conference.locationTrento, Italy
gi.conference.sessiontitleInteractive Experiences