Novel Collocated Social Interactions To Inspire Video Conferencing Design

dc.contributor.authorMitchell, Robb
dc.date.accessioned2020-06-06T12:17:27Z
dc.date.available2020-06-06T12:17:27Z
dc.date.issued2020
dc.description.abstractIt is common to speak of video conferencing as opening “windows” between locations. But this neglects how various kinds of “walls” also impact on these connections. This poster offers an initial exploration of these twin qualities of video calls via reflecting on unusual interaction designs. Inspecting digital-bodily play, facilitation stunts, museum events, and social icebreaking installations can spark new ideas to improve video calls.en
dc.identifier.doi10.18420/ecscw2020_p08
dc.identifier.pissn2510-2591
dc.identifier.urihttps://dl.eusset.eu/handle/20.500.12015/3712
dc.language.isoen
dc.publisherEuropean Society for Socially Embedded Technologies (EUSSET)
dc.relation.ispartofProceedings of 18th European Conference on Computer-Supported Cooperative Work
dc.relation.ispartofseriesReports of the European Society for Socially Embedded Technologies: vol. 4, no. 2
dc.titleNovel Collocated Social Interactions To Inspire Video Conferencing Designen
dc.typeText/Conference Paper
gi.conference.date13 - 17 June 2020
gi.conference.locationSiegen, Germany
gi.conference.sessiontitlePoster
mci.conference.reviewfull

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