Makumba: the role of the technology for the sustainability of amateur programming practice and community

dc.contributor.authorBogdan, Cristian
dc.contributor.authorMayer, Rudolf
dc.date.accessioned2017-04-15T12:04:09Z
dc.date.available2017-04-15T12:04:09Z
dc.date.issued2009
dc.description.abstractWe address the issue of sustainability of practice, which we regard as crucial for the sustainability of the community at large. In the absence of material reward, sustaining a specialized activity such as programming is not trivial especially when members move often in and out of the community. Our case is the group of voluntary, amateur student programmers from a European-wide student organization. We present this setting as an Amateur Community and as a Community of Practice, and show how such framing helps in understanding sustainability of practice. Although being totally voluntary and managing a large intranet, the group has been thriving for six years. To explain such high practice sustainability we examine the role of the technology framework used by the group during this time. We then propose a more general framework for understanding practice sustainability in the context of amateur communities of practice.
dc.identifier.doi10.1145/1556460.1556490
dc.language.isoen
dc.publisherACM Press
dc.relation.ispartofCommunities and Technologies 2009: Proceedings of the Fourth Communities and Technologies Conference
dc.relation.ispartofseriesCommunities and Technologies
dc.titleMakumba: the role of the technology for the sustainability of amateur programming practice and community
dc.typeText
gi.citation.endPage214
gi.citation.startPage205
gi.citations.count9
gi.citations.elementCristian Bogdan (2022): Affordance-Derived Declarative Interaction Models for Context Adaptation, In: Lecture Notes in Computer Science, doi:10.1007/978-3-030-98388-8_16
gi.citations.elementFilip Kis, Cristian Bogdan (2015): Generating Interactive Prototypes from Query Annotated Discourse Models, In: i-com 3(14), doi:10.1515/icom-2015-0041
gi.citations.elementFilip Kis, Cristian Bogdan, Hermann Kaindl, Jurgen Falb (2014): Towards Fully Declarative High-Level Interaction Models: An Approach Facilitating Automated GUI Generation, In: 2014 47th Hawaii International Conference on System Sciences, doi:10.1109/hicss.2014.59
gi.citations.elementFilip Kis, Cristian Bogdan (2016): Declarative setup-free web application prototyping combining local and cloud datastores, In: 2016 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), doi:10.1109/vlhcc.2016.7739673
gi.citations.elementChiara Rossitto, Cristian Bogdan, Kerstin Severinson-Eklundh (2013): Understanding Constellations of Technologies in Use in a Collaborative Nomadic Setting, In: Computer Supported Cooperative Work (CSCW) 2(23), doi:10.1007/s10606-013-9196-4
gi.citations.elementCristian Bogdan (2018): Declarative Interaction Towards Evolutionary User Interface Prototyping, In: Lecture Notes in Computer Science, doi:10.1007/978-3-319-92081-8_8
gi.citations.elementFilip Kis, Cristian Bogdan (2013): Lightweight Low-Level Query-Centric User Interface Modeling, In: 2013 46th Hawaii International Conference on System Sciences, doi:10.1109/hicss.2013.384
gi.citations.elementGiacomo Poderi, Hanna Hasselqvist, Andrea Capaccioli, Cristian Bogdan, Vincenzo D’Andrea (2018): Matters of concerns and user stories: ontological and methodological considerations for collaborative design processes, In: CoDesign 3(16), doi:10.1080/15710882.2018.1557694
gi.citations.elementHanna Hasselqvist, Cristian Bogdan, Filip Kis (2016): Linking Data to Action, In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems, doi:10.1145/2901790.2901837
gi.conference.sessiontitleFull Papers

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