Designing Meaningful Participation: Analyzing Contribution Patterns in an Alternate Reality Game
dc.contributor.author | Jafarinaimi, Nassim | |
dc.contributor.author | Meyers, Eric M. | |
dc.contributor.author | Trumble, Allison | |
dc.date.accessioned | 2023-03-17T22:48:41Z | |
dc.date.available | 2023-03-17T22:48:41Z | |
dc.date.issued | 2014 | |
dc.description.abstract | This article presents an analysis of participation patterns of an Alternate Reality game World Without Oil. This game aims to bring people together in an online environment to reflect and share insights about oil dependence. We present a series of participation profiles based on a quantitative analysis of 1554 contributions to the game narrative made by 322 players. We build on these profiles to suggest a preliminary outline of design challenges for building effective interactive learning environments that foster meaningful participation. | en |
dc.identifier.doi | 10.1145/2660398.2663778 | |
dc.identifier.uri | https://dl.eusset.eu/handle/20.500.12015/4491 | |
dc.language.iso | en | |
dc.publisher | Association for Computing Machinery | |
dc.relation.ispartof | Proceedings of the 2014 ACM International Conference on Supporting Group Work | |
dc.subject | learning | |
dc.subject | alternate reality games | |
dc.subject | participation | |
dc.subject | args | |
dc.title | Designing Meaningful Participation: Analyzing Contribution Patterns in an Alternate Reality Game | en |
dc.type | Text/Conference Paper | |
gi.citation.startPage | 306–309 | |
gi.conference.location | Sanibel Island, Florida, USA |