Designing collaborative scenarios on tangible tabletop interfaces - insights from the implementation of paper prototypes in the context of a multidisciplinary design workshop

dc.contributor.authorSunnen, Patrick
dc.contributor.authorArend, Béatrice
dc.contributor.authorHeuser, Svenja
dc.contributor.authorAfkari, Hoorieh
dc.contributor.authorMaquil, Valérie
dc.date.accessioned2019-04-23T20:35:27Z
dc.date.available2019-04-23T20:35:27Z
dc.date.issued2019
dc.description.abstractWithin the context of the research project ORBIT (Overcoming Breakdowns in Teams with Interactive Tabletops), we design and study a joint problem-solving activity at an interactive tabletop, that gives participants the opportunity to develop their collaboration methods. To gain design insights for the development of a scenario soliciting participants to collaborate, we set up a multidisciplinary design workshop. During the latter, we explored and discussed three different collaborative scenarios, implemented as paper prototypes. In this paper, we report on first results gained from an exploratory analysis of the video data that was recorded in the context of this workshop.en
dc.identifier.doi10.18420/ecscw2019_ep13
dc.identifier.pissn2510-2591
dc.language.isoen
dc.publisherEuropean Society for Socially Embedded Technologies (EUSSET)
dc.relation.ispartofProceedings of 17th European Conference on Computer-Supported Cooperative Work
dc.relation.ispartofseriesReports of the European Society for Socially Embedded Technologies: vol. 3, no. 1
dc.titleDesigning collaborative scenarios on tangible tabletop interfaces - insights from the implementation of paper prototypes in the context of a multidisciplinary design workshopen
dc.typeText/Conference Paper
gi.conference.date8 - 12 June 2019
gi.conference.locationSalzburg, Austria
mci.conference.reviewfull

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