Cultural heritage communities: technologies and challenges
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This workshop will explore the role of technology supporting and mediating cultural heritage practices for both professional communities (cultural heritage professionals, heritage institutions, etc.) and civic communities (citizen-led heritage initiatives, heritage volunteers, personal and community identified heritage, heritage crowdsourcing, etc.). The workshop - which aims to attract participants from heritage studies and practice, community engagement, digital humanities and human-centred computing - will discuss challenges and future opportunities for technology use and for design and participatory processes in the context of various heritage communities, and the role of different stakeholders in engaging with heritage in a technologically-mediated way.
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Number of citations to item: 8
- Yunzhan Zhou, Tian Feng, Shihui Shuai, Xiangdong Li, Lingyun Sun, Henry Been-Lirn Duh (2022): EDVAM: a 3D eye-tracking dataset for visual attention modeling in a virtual museum, In: Frontiers of Information Technology & Electronic Engineering 1(23), doi:10.1631/fitee.2000318
- Luca Tricarico, Edoardo Lorenzetti, Lucio Morettini (2023): Crowdsourcing Intangible Heritage for Territorial Development: A Conceptual Framework Considering Italian Inner Areas, In: Land 10(12), doi:10.3390/land12101843
- Lingyun Sun, Yunzhan Zhou, Preben Hansen, Weidong Geng, Xiangdong Li (2018): Cross-objects user interfaces for video interaction in virtual reality museum context, In: Multimedia Tools and Applications 21(77), doi:10.1007/s11042-018-6091-5
- Violeta Tsenova, Gavin Wood, Andrea Dolfini, Annie Tindley, David Kirk (2020): Un-authorised View: Leveraging Volunteer Expertise in Heritage, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3313831.3376558
- Sam Addison Ankenbauer, Robin N. Brewer (2024): Spirits in the Material World: Older Adults' Personal Curation of Memory Artifacts, In: Proceedings of the ACM on Human-Computer Interaction CSCW2(8), doi:10.1145/3686995
- Rojin Vishkaie (2021): Interaction design inspirations from children's drawings in a mixed-reality museum exhibition, In: Interactions 5(28), doi:10.1145/3477109
- Siiri Paananen, Joo Chan Kim, Emma Kirjavainen, Matilda Kalving, Karan Mitra, Jonna Häkkilä (2023): Augmenting Indigenous Sámi Exhibition - Interactive Digital Heritage in Museum Context, In: Lecture Notes in Computer Science, doi:10.1007/978-3-031-42283-6_32
- Sophia Ppali, Marina Pasia, Sara Wolf, Jihae Han, Reese Muntean, Minyoung Yoo, Kasper Rodil, Arne Berger, Andreas Papallas, Luigina Ciolfi, John Stevens, Alexandra Covaci (2024): Sensing Heritage: Exploring Creative Approaches for Capturing, Experiencing and Safeguarding the Sensorial Aspects of Cultural Heritage, In: Designing Interactive Systems Conference, doi:10.1145/3656156.3658400