Characterizing Deixis over Surfaces to Improve Remote Embodiments

dc.contributor.authorGenest, Aaron
dc.contributor.authorGutwin, Carl
dc.date.accessioned2017-04-15T11:43:42Z
dc.date.available2017-04-15T11:43:42Z
dc.date.issued2011
dc.description.abstractDeictic gestures are ubiquitous when people work over tables and whiteboards, but when collaboration occurs across distributed surfaces, the embodiments used to represent other members of the group often fail to convey the details of these gestures. Although both gestures and embodiments have been well studied, there is still little information available to groupware designers about what components and characteristics of deictic gesture are most important for conveying meaning through remote embodiments. To provide this information, we conducted three observational studies in which we recorded and analysed more than 450 deictic gestures. We considered four issues that are important for the design of embodiments on surfaces: what parts of the body are used to produce a deictic gesture, what atomic movements make up deixis, where gestures occur in the space above the surface, and what other characteristics deictic gestures exhibit in addition to pointing. Our observations provide a new design understanding of deictic gestures. We use our results to identify the limitations of current embodiment techniques in supporting deixis, and to propose new hybrid designs that can better represent the range of behavior seen in real-world settings.
dc.identifier.doi10.1007/978-0-85729-913-0_14
dc.identifier.isbn978-0-85729-913-0
dc.language.isoen
dc.publisherSpringer, London
dc.relation.ispartofECSCW 2011: Proceedings of the 12th European Conference on Computer Supported Cooperative Work
dc.relation.ispartofseriesECSCW
dc.titleCharacterizing Deixis over Surfaces to Improve Remote Embodiments
dc.typeText
gi.citation.endPage272
gi.citation.startPage253
gi.citations.count5
gi.citations.elementJudith M. Brown, Jeff Wilson, Peter Simonyi, Miran Mirza, Robert Biddle (2016): Surface Applications for Security Analysis, In: Collaboration Meets Interactive Spaces, doi:10.1007/978-3-319-45853-3_17
gi.citations.elementAaron M. Genest, Carl Gutwin, Anthony Tang, Michael Kalyn, Zenja Ivkovic (2013): KinectArms, In: Proceedings of the 2013 conference on Computer supported cooperative work, doi:10.1145/2441776.2441796
gi.citations.elementMaja Dybboe, Johannes Ellemose, Alexander Langagergaard Vastrup, Andriana Boudouraki, Sean Rintel, Marianne Graves Petersen, Jens Emil Sloth Grønbæk, Clemens Nylandsted Klokmose (2024): TableBot: Getting a Handle on Hybrid Collaboration by Negotiating Control of a Tabletop Telepresence Robot, In: Nordic Conference on Human-Computer Interaction, doi:10.1145/3679318.3685350
gi.citations.elementAaron Genest, Carl Gutwin (2012): Evaluating the effectiveness of height visualizations for improving gestural communication at distributed tabletops, In: Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work, doi:10.1145/2145204.2145285
gi.citations.elementSteven W.T. Sutcliffe, Zenja Ivkovic, David R. Flatla, Andriy Pavlovych, Ian Stavness, Carl Gutwin (2013): Improving digital handoff using the space above the table, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/2470654.2470758
gi.conference.date24-28 September 2011
gi.conference.locationAarhus Denmark
gi.conference.sessiontitleFull Papers

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