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Exploring Public Places As Infrastructures for Civic M-Learning

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ACM Press, New York

Abstract

We present insights from a series of engagements with multiple stakeholders in local parks, aiming to explore the potential for technology to support bespoke outdoor civic learning activities. Our work investigates what it means to design for public spaces as infrastructures for civic learning. Rather than considering only parks' physical qualities or properties as resources for learning, we suggest that mobile technologies for civic learning would benefit from integrating incorporating the economic, socio-cultural and political infrastructures that comprise public spaces. Our findings identify significant opportunities and challenges in designing mobile applications aimed at fostering civic learning and enhancing the development of meaningful relationships with civic space. From our findings, we draw implications for designing digital platforms which harness places' existing multiple infrastructures as resources for civic learning. We also note technology's limitations, and produce a generalizable model of a civic m-learning design space.

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Richardson, Dan; Crivellaro, Clara; Kharrufa, Ahmed; Montague, Kyle; Olivier, Patrick (2017): Exploring Public Places As Infrastructures for Civic M-Learning. Proceedings of the 8th International Conference on Communities and Technologies. DOI: 10.1145/3083671.3083678. ACM Press, New York. ISBN: 978-1-4503-4854-6. pp. 222-231. Long Papers. Troyes, France. June 26-30, 2017

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Digital Civics, civic learning, civic spaces, m-learning, parks

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Number of citations to item: 13

  • Jay Rainey, Kyle Montague, Pamela Briggs, Robert Anderson, Thomas Nappey, Patrick Olivier (2019): Gabber, In: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3290605.3300607
  • Sebastian Prost, Vasilis Ntouros, Gavin Wood, Henry Collingham, Nick Taylor, Clara Crivellaro, Jon Rogers, John Vines (2023): Walking and Talking: Place-based Data Collection and Mapping for Participatory Design with Communities, In: Proceedings of the 2023 ACM Designing Interactive Systems Conference, doi:10.1145/3563657.3596054
  • Sebastian Prost, Irina Pavlovskaya, Kahina Meziant, Vasilis Vlachokyriakos, Clara Crivellaro (2021): Contact Zones, In: Proceedings of the ACM on Human-Computer Interaction CSCW1(5), doi:10.1145/3449121
  • Geertje Slingerland, Ingrid Mulder, Tomasz Jaskiewicz (2019): Join the Park!, In: Proceedings of the 9th International Conference on Communities & Technologies - Transforming Communities, doi:10.1145/3328320.3328382
  • Sean Peacock, Robert Anderson, Clara Crivellaro (2018): Streets for People, In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3173574.3173901
  • Ernest Samuel Ratnakumar J, J. V Desai (2022): Determination and Measurement of Quality of Higher Educational Institution in Rajasthan, In: Recent trends in Management and Commerce 2(3), doi:10.46632/rmc/3/2/1
  • Dan Richardson, Ahmed Kharrufa (2020): We are the Greatest Showmen: Configuring a Framework for Project-Based Mobile Learning, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3313831.3376650
  • Michael D Jones, Meredith Von Feldt, Natalie Andrus (2022): Outside Where? A Survey of Climates and Built Environments in Studies of HCI outdoors, In: CHI Conference on Human Factors in Computing Systems, doi:10.1145/3491102.3507656
  • Dan Richardson, Bronwyn J. Cumbo, Tom Bartindale, Delvin Varghese, Manika Saha, Pratyasha Saha, Syed Ishtiaque Ahmed, Gillian C. Oliver, Patrick Olivier (2022): Critically Engaging with Embedded Values through Constrained Technology Design, In: Designing Interactive Systems Conference, doi:10.1145/3532106.3533570
  • Francisco Lepe-Salazar, Tania Cortés-Álvarez, Elia Serratos-Chávez, Luis Jáuregui-Flores, Erick Juárez-Cervantes, Rodolfo Valdovinos-López, Demis Rincón-Martínez, Ramón Moreno-de la Madrid (2019): A Game-Based Service to Mitigate the Risk of Inundations Caused by Solid Waste Accumulation, In: Gaming Media and Social Effects, doi:10.1007/978-981-13-9765-3_13
  • Dan Richardson, Pradthana Jarusriboonchai, Kyle Montague, Ahmed Kharrufa (2018): Parklearn, In: Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, doi:10.1145/3229434.3229462
  • Denise Lengyel, Ahmed Kharrufa, James Stanfield, Haley Powers, Bridget Lara Stratford, Reem Talhouk (2023): Gender and Racism: Considerations for Digital Learning Among Young Refugees and Asylum Seekers, In: Lecture Notes in Computer Science, doi:10.1007/978-3-031-42286-7_26
  • Aale Luusua, Johanna Ylipulli (2021): Nordic Cities Meet Artificial Intelligence, In: C&T '21: Proceedings of the 10th International Conference on Communities & Technologies - Wicked Problems in the Age of Tech, doi:10.1145/3461564.3461571
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