Barriers for Bridging Interpersonal Gaps: Three Inspirational Design Patterns for Increasing Collocated Social Interaction
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Positive face-to-face social encounters between strangers can strengthen the sense of community in modern urban environments. However, it is not always easy to initiate friendly encounters due to various inhibiting social norms. We present three inspirational design patterns for reducing inhibitions to interact with unfamiliar others. These abstractions are based on a broad design space review of concepts, encompassing examples across a range of scales, fields, media and forms. Each inspirational pattern is formulated as a response to a different challenge to initiating social interaction but all share an underlying similarity in offering varieties of barriers and filters that paradoxically also separate people. The patterns are "Closer Through Not Seeing"; "Closer Through Not Touching"; and "Minimize Encounter Duration". We believe these patterns can support designers, in understanding, articulating, and generating approaches to creating embodied interventions and systems that enable unacquainted people to interact.
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Number of citations to item: 9
- Robb Mitchell, Ben Kirman, Enrique “Kin” Encinas (2022): I Just Can’t Believe These are not Fictitious: Vivifying design examples through narratives populated by existing artefacts, In: Proceedings of the 25th International Academic Mindtrek Conference, doi:10.1145/3569219.3569394
- Robb Mitchell, Thomas Olsson (2018): Beating the City: Three Inspirational Design Patterns to Promote Social Play Through Aligning Rhythms, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, doi:10.1007/978-3-319-73062-2_15
- Robb Mitchell, Thomas Olsson (2019): Facilitating the First Move, In: Proceedings of the 9th International Conference on Communities & Technologies - Transforming Communities, doi:10.1145/3328320.3328396
- Robb Mitchell (2019): Levelling, Nudging, and Easing, In: Proceedings of the 5th International ACM In-Cooperation HCI and UX Conference, doi:10.1145/3328243.3328258
- Beatrice Monastero, Andrés Lucero, Tapio Takala, Thomas Olsson, Giulio Jacucci, Robb Mitchell (2018): Multimedia Ubiquitous Technology for Opportunistic Social Interactions, In: Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, doi:10.1145/3282894.3286058
- Beatrice Monastero, David McGookin, Tapio Takala (2020): "I just leaned on it!" Exploring Opportunistic Social Discovery of a Technologically Augmented Cushion, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3313831.3376802
- Felix Anand Epp, Ilyena Hirskyj-Douglas, Maria Karyda, David McGookin, Andrés Lucero (2020): Collocated Sharing of Presentations of Self in Public Settings, In: 19th International Conference on Mobile and Ubiquitous Multimedia, doi:10.1145/3428361.3428380
- María Laura Ramírez Galleguillos, Aya Eloiriachi, Aykut Coşkun (2022): Beneath Walls and Naked Souls: Factors influencing Intercultural Meaningful Social Interactions in Public Places of Istanbul, In: Participatory Design Conference 2022: Volume 1, doi:10.1145/3536169.3537793
- Ella Dagan, Elena Márquez Segura, Miguel Flores, Katherine Isbister (2018): 'Not Too Much, Not Too Little' Wearables For Group Discussions, In: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3170427.3188500