The Underwhelming Effects of Location-Awareness of Others on Collaboration in a Pervasive Game

dc.contributor.authorNova, Nicolas
dc.contributor.authorGirardin, Fabien
dc.contributor.authorMolinari, Gaëlle
dc.contributor.authorDillenbourg, Pierre
dc.date.accessioned2017-09-14T07:11:52Z
dc.date.available2017-09-14T07:11:52Z
dc.date.issued2006
dc.description.abstractIn this paper we seek to empirically study the use of location-awareness of others in the context of mobile collaboration. We report on a field experiment carried out using a pervasive game we developed called CatchBob!. Using both quantitative and qualitative data, we show the underwhelming effects of automating location-awareness. Our results indeed shows that automating this process does not necessarily improve the task performance and that it can be detrimental to socio-cognitive processes involved in collaboration such as communication or the modeling of partners' intents. The paper concludes with some potential impacts for location-based application practitioners.en
dc.identifier.isbn978-1-58603-604-1
dc.language.isoen
dc.publisherIOS Press
dc.relation.ispartofCOOP 2006: Cooperative Systems Design - Seamless Integration of Artifacts and Conversations - Enhanced Concepts of Infrastructure for Communication
dc.titleThe Underwhelming Effects of Location-Awareness of Others on Collaboration in a Pervasive Gameen
gi.citation.endPage238
gi.citation.startPage224
gi.conference.date9-12 May 2006
gi.conference.locationCarry-le-Rouet, France

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