A Look at Tokyo Youth at Leisure: Towards the Design of New Media to Support Leisure Outings
dc.contributor.author | Schiano, Diane J. | |
dc.contributor.author | Elliott, Ame | |
dc.contributor.author | Bellotti, Victoria | |
dc.date.accessioned | 2020-06-06T13:07:45Z | |
dc.date.available | 2020-06-06T13:07:45Z | |
dc.date.issued | 2007 | |
dc.date.issued | 2007 | |
dc.description.abstract | In this paper we present a set of studies designed to explore Japanese young people’s practices around leisure outings (how they are discovered, planned, coordinated, and conducted), and the resources they use to support these practices. Tokyo youth have a wealth of leisure opportunities and tools to choose from; they are technologically savvy, and are in the vanguard of those for whom the new mobile Internet technologies are available. We characterize typical leisure outings described by our study participants, how they are structured, and the tools used to support them. We found that discovery of leisure options tends to occur serendipitously, often through personal recommendations from friends and family. For leisure research and planning, the Internet is the tool of choice, but accessed via PC, not the mobile phone (or “keitai”), which is primarily used to communicate and coordinate, not to search for information. These and related findings suggest some emerging issues and opportunities for the design of future leisure support technologies. | de |
dc.identifier.doi | 10.1007/s10606-007-9046-3 | |
dc.identifier.pissn | 1573-7551 | |
dc.identifier.uri | http://dx.doi.org/10.1007/s10606-007-9046-3 | |
dc.identifier.uri | https://dl.eusset.eu/handle/20.500.12015/4022 | |
dc.publisher | Springer | |
dc.relation.ispartof | Computer Supported Cooperative Work (CSCW): Vol. 16 | |
dc.relation.ispartofseries | Computer Supported Cooperative Work (CSCW) | |
dc.subject | Japanese technology use | |
dc.subject | leisure | |
dc.subject | leisure outings | |
dc.subject | leisure planning | |
dc.subject | mobile internet | |
dc.subject | mobile phones | |
dc.subject | user-centered design | |
dc.title | A Look at Tokyo Youth at Leisure: Towards the Design of New Media to Support Leisure Outings | de |
dc.type | Text/Journal Article | |
gi.citation.endPage | 73 | |
gi.citation.startPage | 45 | |
gi.citations.count | 11 | |
gi.citations.element | Shu-Chuan Chu, Szu-Chi Huang (2010): College-Educated Youths' Attitudes toward Global Brands: Implications for Global Marketing Strategies, In: Journal of International Consumer Marketing 2(22), doi:10.1080/08961530903476188 | |
gi.citations.element | Leng Ho Keat (2015): Analysing Blogs in Market Research, In: Advances in Marketing, Customer Relationship Management, and E-Services, doi:10.4018/978-1-4666-6371-8.ch008 | |
gi.citations.element | Norman Makoto Su, Lulu Wang (2015): From Third to Surveilled Place, In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, doi:10.1145/2702123.2702574 | |
gi.citations.element | 琪延 王 (2012): A Study of Daily Cultural and Leisure Activities among Young People in Beijing, In: Statistical and Application 01(01), doi:10.12677/sa.2012.11001 | |
gi.citations.element | Richard P. Schuler, Sukeshini A. Grandhi, Julia M. Mayer, Stephen T. Ricken, Quentin Jones (2014): The doing of doing stuff, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/2556288.2557388 | |
gi.citations.element | Nick Bryan-Kinns, Fraser Hamilton (2012): Identifying mutual engagement, In: Behaviour & Information Technology 2(31), doi:10.1080/01449290903377103 | |
gi.citations.element | Sukeshini A. Grandhi, Richard Schuler, Quentin (Gad) Jones (2011): Telling calls, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1978942.1979256 | |
gi.citations.element | Thanh-Trung Phan, Florian Labhart, Daniel Gatica-Perez (2019): My Own Private Nightlife, In: Proceedings of the ACM on Human-Computer Interaction CSCW(3), doi:10.1145/3359291 | |
gi.citations.element | Elizabeth Churchill, Elizabeth S. Goodman, Joseph O'Sullivan (2008): Mapchat, In: CHI '08 Extended Abstracts on Human Factors in Computing Systems, doi:10.1145/1358628.1358825 | |
gi.citations.element | Jeanette Blomberg, Helena Karasti (2013): Reflections on 25 Years of Ethnography in CSCW, In: Computer Supported Cooperative Work (CSCW) 4-6(22), doi:10.1007/s10606-012-9183-1 | |
gi.citations.element | Leng Ho Keat (2000): Analysing Blogs in Market Research, In: Research Methods, doi:10.4018/978-1-4666-7456-1.ch073 |