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Computational Artifacts: Interactive and Collaborative Computing as an Integral Feature of Work Practice

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Springer International Publishing

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The key concern of CSCW research is that of understanding computing technologies in the social context of their use, that is, as integral features of our practices and our lives, and to think of their design and implementation under that perspective. However, the question of the nature of that which is actually integrated in our practices is often discussed in confusing ways, if at all. The article aims to try to clarify the issue and in doing so revisits and reconsiders the notion of ‘computational artifact’.

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Schmidt, Kjeld; Bansler, Jørgen (2016): Computational Artifacts: Interactive and Collaborative Computing as an Integral Feature of Work Practice. COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems. DOI: 10.1007/978-3-319-33464-6_2. Springer International Publishing. ISBN: 978-3-319-33463-9. pp. 21-38. Trento, Italy. 23-27 May 2016

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Number of citations to item: 10

  • Ilaria Redaelli, Antonella Carassa (2017): New Perspectives on Plans: Studying Planning as an Instance of Instructed Action, In: Computer Supported Cooperative Work (CSCW) 1(27), doi:10.1007/s10606-017-9278-9
  • Yi Wang (2019): When DiDi Is Not Really A Choice in Small Chinese Cities, Taxi Drivers Build Their Own, In: Proceedings of the ACM on Human-Computer Interaction CSCW(3), doi:10.1145/3359268
  • Shah Nazir, Sara Shahzad, Neelam Mukhtar (2019): Software Birthmark Design and Estimation: A Systematic Literature Review, In: Arabian Journal for Science and Engineering 4(44), doi:10.1007/s13369-019-03718-9
  • Yushan Pan, Sisse Finken (2018): From Offshore Operation to Onshore Simulator: Using Visualized Ethnographic Outcomes to Work with Systems Developers, In: Informatics 1(5), doi:10.3390/informatics5010010
  • Federico Cabitza, Carla Simone (2017): Malleability in the Hands of End-Users, In: New Perspectives in End-User Development, doi:10.1007/978-3-319-60291-2_7
  • Federico Cabitza, Angela Locoro, Aurelio Ravarini (2018): 3D printing objects as knowledge artifacts for a do-it-yourself approach in clinical practice, In: Data Technologies and Applications 1(52), doi:10.1108/dta-03-2017-0019
  • Nina Boulus-Rødje (2018): In Search for the Perfect Pathway: Supporting Knowledge Work of Welfare Workers, In: Computer Supported Cooperative Work (CSCW) 3-6(27), doi:10.1007/s10606-018-9318-0
  • Sam Addison Ankenbauer, Alex Jiahong Lu (2022): Making Space for Cultural Infrastructure: The Breakdown and Maintenance Work of Independent Movie Theaters During Crisis, In: CHI Conference on Human Factors in Computing Systems, doi:10.1145/3491102.3501840
  • Alice Martin, Mathieu Magnaudet, Stéphane Conversy (2023): Computers as Interactive Machines: Can We Build an Explanatory Abstraction?, In: Minds and Machines 1(33), doi:10.1007/s11023-023-09624-2
  • Kasper Hornbæk, Antti Oulasvirta (2017): What Is Interaction?, In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3025453.3025765
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