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Augmenting Multi-Party Face-to-Face Interactions Amongst Strangers with User Generated Content

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We present the results of an investigation into the role of curated representations of self, which we term Digital Selfs, in augmented multi-party face-to-face interactions. Advancements in wearable technologies (such as Head-Mounted Displays) have renewed interest in augmenting face-to-face interaction with digital content. However, existing work focuses on algorithmic matching between users, based on data-mining shared interests from individuals’ social media accounts, which can cause information that might be inappropriate or irrelevant to be disclosed to others. An alternative approach is to allow users to manually curate the digital augmentation they wish to present to others, allowing users to present those aspects of self that are most important to them and avoid undesired disclosure. Through interviews, video analysis, questionnaires and device logging, of 23 participants in 6 multi-party gatherings where individuals were allowed to freely mix, we identified how users created Digital Selfs from media largely outside existing social media accounts, and how Digital Selfs presented through HMDs were employed in multi-party interactions, playing key roles in facilitating strangers to interact with each other. We present guidance for the design of future multi-party digital augmentations in collaborative scenarios.

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Kytö, Mikko; McGookin, David (2017): Augmenting Multi-Party Face-to-Face Interactions Amongst Strangers with User Generated Content. Computer Supported Cooperative Work (CSCW): Vol. 26, No. 0. DOI: 10.1007/s10606-017-9281-1. Springer. PISSN: 1573-7551. pp. 527-562

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Digital self, Face-to-face interaction, Familiarisation, Head-mounted display, Strangers

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Number of citations to item: 17

  • Ilyena Hirskyj-Douglas, Mikko Kytö, David McGookin (2019): Head-mounted Displays, Smartphones, or Smartwatches? -- Augmenting Conversations with Digital Representation of Self, In: Proceedings of the ACM on Human-Computer Interaction CSCW(3), doi:10.1145/3359281
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  • Felix Anand Epp, Anna Kantosalo, Nehal Jain, Andrés Lucero, Elisa D. Mekler (2022): Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture, In: CHI Conference on Human Factors in Computing Systems, doi:10.1145/3491102.3517733
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  • Mikko Kytö, Ilyena Hirskyj-Douglas, David McGookin (2021): From Strangers to Friends: Augmenting Face-to-face Interactions with Faceted Digital Self-Presentations, In: Augmented Humans Conference 2021, doi:10.1145/3458709.3458954
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  • Thomas Olsson, Pradthana Jarusriboonchai, Paweł Woźniak, Susanna Paasovaara, Kaisa Väänänen, Andrés Lucero (2019): Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and Approaches, In: Computer Supported Cooperative Work (CSCW) 1-2(29), doi:10.1007/s10606-019-09345-0
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  • Jan Ole Rixen, Jan Henry Belz, Luca-Maxim Meinhardt, Jan Gugenheimer, Enrico Rukzio (2023): Exploring the Effects of Head-Mounted Augmented Reality on Helping Behaviour, In: Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, doi:10.1145/3626705.3627969
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  • Szu-Yu (Cyn) Liu, Brian A. Smith, Rajan Vaish, Andrés Monroy-Hernández (2022): Understanding the Role of Context in Creating Enjoyable Co-Located Interactions, In: Proceedings of the ACM on Human-Computer Interaction CSCW1(6), doi:10.1145/3512978
  • Henning Pohl (2024): Body-Based Augmented Reality Feedback During Conversations, In: Proceedings of the ACM on Human-Computer Interaction MHCI(8), doi:10.1145/3676491
  • Anna Fuste, Chris Schmandt (2018): ARTextiles for Promoting Social Interactions Around Personal Interests, In: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3170427.3188589
  • Jan Ole Rixen, Mark Colley, Ali Askari, Jan Gugenheimer, Enrico Rukzio (2022): Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality, In: CHI Conference on Human Factors in Computing Systems, doi:10.1145/3491102.3502140
  • Ilyena Hirskyj-Douglas, Anna Kantosalo, Andrés Monroy-Hernández, Joelle Zimmermann, Michael Nebeling, Mar Gonzalez-Franco (2020): Social AR: Reimagining and Interrogating the Role of Augmented Reality in Face to Face Social Interactions, In: Companion Publication of the 2020 Conference on Computer Supported Cooperative Work and Social Computing, doi:10.1145/3406865.3418585
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