Please use this identifier to cite or link to this item: https://dl.eusset.eu/handle/20.500.12015/4113
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dc.contributor.authorSimone, Carla
dc.contributor.authorSchmidt, Kjeld
dc.date.accessioned2021-02-16T09:22:32Z-
dc.date.available2021-02-16T09:22:32Z-
dc.date.issued1993
dc.identifier.isbn0-901800-30-9
dc.identifier.urihttps://dl.eusset.eu/handle/20.500.12015/4113-
dc.description.abstractThe present report documents the research activities undertaken in Task 3.2 of the COMIC project. The objective of the three years of research of Strand 3 is to develop a conceptual foundation for designing computational mechanisms of interaction for CSCW applications that can support the complex task of articulating distributed cooperative activities. The report consists of three parts: Based on a survey of social science studies of cooperative work, Part 1 outlines a conceptual framework for the development of the concept of mechanisms of interaction. Part 3 presents the comprehensive analysis of CSCW systems (applications, shells, models) that have been analyzed in order to unravel and assess the underlying mechanisms of interaction. Part 2 brings the two bodies of evidence together, identifies requirements for mechanisms of interaction, and outlines the conceptual foundation for the design of mechanisms of interaction in CSCW systems.en
dc.language.isoen
dc.publisherLancaster University
dc.titleComputational Mechanisms of Interaction for CSCWen
dc.typeText/Report
Appears in Collections:COMIC Project, 1993-1995

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