Quality Hackathon: Evaluating the Products of Online Co-Production Systems
dc.contributor.author | Wiggins, Andrea | |
dc.contributor.author | Gurzick, David | |
dc.contributor.author | Goggins, Sean | |
dc.contributor.author | Butler, Brian | |
dc.date.accessioned | 2023-03-17T22:48:43Z | |
dc.date.available | 2023-03-17T22:48:43Z | |
dc.date.issued | 2014 | |
dc.description.abstract | This full-day workshop focuses on building Big Social Data research competencies for scholars interested in issues of contribution quality and contributor performance in online co-production systems that generate value through contributions by volunteers. The workshop is designed to engage discussion and promote co-working through a hackathon format to stimulate productive conversation and learning, using shared data sets to provide a common focus for participants to engage questions of contribution quality and contributor performance with multiple disciplinary, theoretical, and analytical backgrounds. | en |
dc.identifier.doi | 10.1145/2660398.2660429 | |
dc.identifier.uri | https://dl.eusset.eu/handle/20.500.12015/4502 | |
dc.language.iso | en | |
dc.publisher | Association for Computing Machinery | |
dc.relation.ispartof | Proceedings of the 2014 ACM International Conference on Supporting Group Work | |
dc.subject | online communities | |
dc.subject | data quality | |
dc.subject | user-generated content | |
dc.subject | peer production | |
dc.subject | hackathon | |
dc.subject | performance | |
dc.subject | contribution quality | |
dc.title | Quality Hackathon: Evaluating the Products of Online Co-Production Systems | en |
dc.type | Text/Conference Paper | |
gi.citation.startPage | 321–323 | |
gi.citations.count | 3 | |
gi.citations.element | Guo Freeman, Nathan J. McNeese (2021): A Tale of Creativity and Struggles, In: Proceedings of the ACM on Human-Computer Interaction CSCW1(5), doi:10.1145/3449150 | |
gi.citations.element | Jeanette Falk Olesen, Kim Halskov (2020): 10 Years of Research With and On Hackathons, In: Proceedings of the 2020 ACM Designing Interactive Systems Conference, doi:10.1145/3357236.3395543 | |
gi.citations.element | Adrienne Decker, Kurt Eiselt, Kimberly Voll (2015): Understanding and improving the culture of hackathons: Think global hack local, In: 2015 IEEE Frontiers in Education Conference (FIE), doi:10.1109/fie.2015.7344211 | |
gi.conference.location | Sanibel Island, Florida, USA |