Collaboration as an Activity Coordinating with Pseudo-Collective Objects

dc.contributor.authorZager, David
dc.date.accessioned2020-06-06T09:06:36Z
dc.date.available2020-06-06T09:06:36Z
dc.date.issued37316
dc.description.abstractA coalition is a collaborative pattern inwhich people must work together to accomplish atask, but where organizational constraintsstand in the way of their making use of thecoordination techniques that typically enablecollaboration. Trinity is a software systemthat uses a virtual world to provide coalitionswith synthetic coordination capabilitiesfunctionally equivalent to those that occurnaturally in an organized collaboration. Thevirtual world functions as a pseudo-collective object since it plays thecoordination role of a collective object. Thedesign philosophy underlying Trinity is heavilyinformed by some of the fundamental concepts ofActivity Theory. To illustrate these ideas, wewill examine below the case of coordinatingoperational information for the coalition ofpeople who maintain the stream of data coursingthrough a securities brokerage, describingalong the way the relevant Activity Theorybackground and the architecture of the virtualworld.de
dc.identifier.doi10.1023/A:1015233730413
dc.identifier.pissn1573-7551
dc.identifier.urihttp://dx.doi.org/10.1023/A:1015233730413
dc.identifier.urihttps://dl.eusset.eu/handle/20.500.12015/3598
dc.publisherSpringer
dc.relation.ispartofComputer Supported Cooperative Work (CSCW): Vol. 11
dc.relation.ispartofseriesComputer Supported Cooperative Work (CSCW)
dc.subjectcoalitions
dc.subjectcollective object
dc.subjectvirtual world
dc.titleCollaboration as an Activity Coordinating with Pseudo-Collective Objectsde
dc.typeText/Journal Article
gi.citation.endPage204
gi.citation.startPage181

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