Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication

dc.contributor.authorKruger, Russell
dc.contributor.authorCarpendale, Sheelagh
dc.contributor.authorScott, Stacey D.
dc.contributor.authorGreenberg, Saul
dc.date.accessioned2020-06-06T09:06:56Z
dc.date.available2020-06-06T09:06:56Z
dc.date.issued2004
dc.date.issued2004
dc.description.abstractIn order to support co-located collaboration, many researchers are now investigating how to effectively augment tabletops with electronic displays. As far back as 1988, orientation was recognized as a significant human factors issue that must be addressed by electronic tabletop designers. As with traditional tables, when people stand or sit at different positions around a horizontal display they will be viewing the contents from different angles. One common solution to this problem is to have the software reorient objects so that a given individual can view them ‘right way up.’ Yet is this the best approach? If not, how do people actually use orientation on tables? To answer these questions, we conducted an observational study of collaborative activity on a traditional table. Our results show that the strategy of reorienting objects to a person’s view is overly simplistic: while important, it is an incomplete view of how people exploit their ability to reorient objects. Orientation proves critical in how individuals comprehend information , how collaborators coordinate their actions , and how they mediate communication . The coordinating role of orientation is evident in how people establish personal and group spaces and how they signal ownership of objects. In terms of communication, orientation is useful in initiating communicative exchanges and in continuing to speak to individuals about particular objects and work patterns as collaboration progresses. The three roles of orientation have significant implications for the design of tabletop software and the assessment of existing tabletop systems.de
dc.identifier.doi10.1007/s10606-004-5062-8
dc.identifier.pissn1573-7551
dc.identifier.urihttp://dx.doi.org/10.1007/s10606-004-5062-8
dc.identifier.urihttps://dl.eusset.eu/handle/20.500.12015/3654
dc.publisherSpringer
dc.relation.ispartofComputer Supported Cooperative Work (CSCW): Vol. 13
dc.relation.ispartofseriesComputer Supported Cooperative Work (CSCW)
dc.subjectco-located collaboration
dc.subjectcollaborative computing
dc.subjectcomputer-supported cooperative work
dc.subjectinterface design
dc.subjectobservational study
dc.subjectorientation
dc.subjectrotation
dc.subjectsynchronous interaction
dc.subjecttabletop display
dc.titleRoles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communicationde
dc.typeText/Journal Article
gi.citation.endPage537
gi.citation.startPage501
gi.citations.count92
gi.citations.elementJ. Walny, S. Carpendale, Nathalie Henry Riche, G. Venolia, P. Fawcett (2011): Visual Thinking In Action: Visualizations As Used On Whiteboards, In: IEEE Transactions on Visualization and Computer Graphics 12(17), doi:10.1109/tvcg.2011.251
gi.citations.elementTahir Mustafa Madni, Yunus B Nayan, Suziah Sulaiman, Ahsanullah Abro, Muhammad Tahir (2016): Usability evaluation of orientation techniques for medical image analysis using tabletop system, In: 2016 3rd International Conference on Computer and Information Sciences (ICCOINS), doi:10.1109/iccoins.2016.7783262
gi.citations.elementJonathan Chaboissier, Frédéric Vernier (2010): CentralMenu, In: Proceedings of the 22nd Conference on l'Interaction Homme-Machine, doi:10.1145/1941007.1941045
gi.citations.elementMartin Feick, Terrance Mok, Anthony Tang, Lora Oehlberg, Ehud Sharlin (2018): Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote Collaboration, In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3173574.3173855
gi.citations.elementJonathan Lam, Bill Kapralos, Kamen Kanev, Karen Collins, Andrew Hogue, Michael Jenkin (2015): Sound localization on a horizontal surface: virtual and real sound source localization, In: Virtual Reality 3-4(19), doi:10.1007/s10055-015-0268-2
gi.citations.elementStacey D. Scott, Sheelagh Carpendale (2010): Theory of Tabletop Territoriality, In: Human-Computer Interaction Series, doi:10.1007/978-1-84996-113-4_15
gi.citations.elementDaniela Caballero, Yun Wen, Luis P. Prieto, Pierre Dillenbourg (2014): Single Locus of Control in a Tangible Paper-based Tabletop Application, In: Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/2669485.2669545
gi.citations.elementKarsten Nebe, Tobias Müller, Florian Klompmaker (2011): An Investigation on Requirements for Co-located Group-Work Using Multitouch-, Pen-Based- and Tangible-Interaction, In: Lecture Notes in Computer Science, doi:10.1007/978-3-642-21605-3_10
gi.citations.elementSheelagh Carpendale (2000): Evaluating Information Visualizations, In: Lecture Notes in Computer Science, doi:10.1007/978-3-540-70956-5_2
gi.citations.elementDhaval Vyas, Anton Nijholt (2012): Artful surfaces: an ethnographic study exploring the use of space in design studios, In: Digital Creativity 3-4(23), doi:10.1080/14626268.2012.658522
gi.citations.elementMiguel A. Nacenta, Satoshi Sakurai, Tokuo Yamaguchi, Yohei Miki, Yuichi Itoh, Yoshifumi Kitamura, Sriram Subramanian, Carl Gutwin (2007): E-conic, In: Proceedings of the 20th annual ACM symposium on User interface software and technology, doi:10.1145/1294211.1294260
gi.citations.elementIzdihar Jamil, Kenton O'Hara, Mark Perry, Abhijit Karnik, Sriram Subramanian (2011): The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1978942.1979393
gi.citations.elementP. Isenberg, S. Carpendale (2007): Interactive Tree Comparison for Co-located Collaborative Information Visualization, In: IEEE Transactions on Visualization and Computer Graphics 6(13), doi:10.1109/tvcg.2007.70568
gi.citations.elementAnna Xambó, Eva Hornecker, Paul Marshall, Sergi Jordà, Chris Dobbyn, Robin Laney (2016): Exploring Social Interaction With a Tangible Music Interface, In: Interacting with Computers, doi:10.1093/iwc/iww019
gi.citations.elementJeffrey Heer, Frank van Ham, Sheelagh Carpendale, Chris Weaver, Petra Isenberg (2008): Creation and Collaboration: Engaging New Audiences for Information Visualization, In: Lecture Notes in Computer Science, doi:10.1007/978-3-540-70956-5_5
gi.citations.elementBenjamin Lee, Xiaoyun Hu, Maxime Cordeil, Arnaud Prouzeau, Bernhard Jenny, Tim Dwyer (2021): Shared Surfaces and Spaces: Collaborative Data Visualisation in a Co-located Immersive Environment, In: IEEE Transactions on Visualization and Computer Graphics 2(27), doi:10.1109/tvcg.2020.3030450
gi.citations.elementJörg Hauber, Holger Regenbrecht, Mark Billinghurst, Andy Cockburn (2006): Spatiality in videoconferencing, In: Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work, doi:10.1145/1180875.1180937
gi.citations.elementLeila Homaeian, James R. Wallace, Stacey D. Scott (2021): Joint Action Storyboards, In: Proceedings of the ACM on Human-Computer Interaction CSCW1(5), doi:10.1145/3449102
gi.citations.elementPhilipp Nussbaumer, Inu Matter, Gerhard Schwabe (2012): “Enforced” vs. “Casual” Transparency -- Findings from IT-Supported Financial Advisory Encounters, In: ACM Transactions on Management Information Systems 2(3), doi:10.1145/2229156.2229161
gi.citations.elementAhsanullah, Suziah Sulaiman, Ahmad Kamil Bin Mahmood, Muzafar Khan, Mustafa Madni (2015): Applications of Multi-Touch Tabletop Displays and Their Challenging Issues: An Overview, In: International Journal on Smart Sensing and Intelligent Systems 2(8), doi:10.21307/ijssis-2017-791
gi.citations.elementLiang Men, Nick Bryan-Kinns, Louise Bryce (2019): Designing spaces to support collaborative creativity in shared virtual environments, In: PeerJ Computer Science, doi:10.7717/peerj-cs.229
gi.citations.elementStephen Voida, Matthew Tobiasz, Julie Stromer, Petra Isenberg, Sheelagh Carpendale (2009): Getting practical with interactive tabletop displays, In: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/1731903.1731926
gi.citations.elementOliviero Stock, Massimo Zancanaro, Chaya Koren, Cesare Rocchi, Zvi Eisikovits, Dina Goren-bar, Daniel Tomasini, Patrice (Tamar) Weiss (2008): A co-located interface for narration to support reconciliation in a conflict, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1357054.1357302
gi.citations.elementSashikanth Damaraju, Jinsil Hwaryoung Seo, Tracy Hammond, Andruid Kerne (2013): Multi-tap sliders, In: Proceedings of the 2013 international conference on Intelligent user interfaces, doi:10.1145/2449396.2449453
gi.citations.elementIyad AlAgha, Andrew Hatch, Linxiao Ma, Liz Burd (2010): Towards a teacher-centric approach for multi-touch surfaces in classrooms, In: ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/1936652.1936688
gi.citations.elementC. Shen, K. Ryall, C. Forlines, A. Esenther, F.D. Vernier, K. Everitt, M. Wu, D. Wigdor, M.R. Morris, M. Hancock, E. Tse (2006): Informing the Design of Direct-Touch Tabletops, In: IEEE Computer Graphics and Applications 5(26), doi:10.1109/mcg.2006.109
gi.citations.elementChristian Remy, Malte Weiss, Martina Ziefle, Jan Borchers (2010): A pattern language for interactive tabletops in collaborative workspaces, In: Proceedings of the 15th European Conference on Pattern Languages of Programs, doi:10.1145/2328909.2328921
gi.citations.elementTokuo Yamaguchi, Sriram Subramanian, Yoshifumi Kitamura, Fumio Kishino (2007): Strategic Tabletop Negotiations, In: Lecture Notes in Computer Science, doi:10.1007/978-3-540-74800-7_13
gi.citations.elementPhilip Tuddenham (2007): Distributed tabletops, In: CHI '07 Extended Abstracts on Human Factors in Computing Systems, doi:10.1145/1240866.1240986
gi.citations.elementAnne Gutschmidt, Henning D. Richter (2021): Personal Space and Territorial Behavior – Sharing a Tabletop in Collaborative Enterprise Modeling, In: Lecture Notes in Business Information Processing, doi:10.1007/978-3-030-74196-9_7
gi.citations.elementPaul Clifton, Ali Mazalek, Jon Sanford, Claudia Rébola, Seunghyun Lee, Natasha Powell (2010): SketchTop, In: Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction, doi:10.1145/1935701.1935778
gi.citations.elementLars Winkler Pettersson, Andreas Kjellin, Mats Lind, Stefan Seipel (2009): On the Role of Visual References in Collaborative Visualization, In: Information Visualization 2(9), doi:10.1057/ivs.2009.2
gi.citations.elementL. Liu, H. Erdogmus, F. Maurer (2000): An environment for collaborative iteration planning, In: Agile Development Conference (ADC'05), doi:10.1109/adc.2005.12
gi.citations.elementJoao Carreira, Paulo Peixoto (2007): Retrieving and Exploiting Hand's Orientation in Tabletop Interaction, In: Multimedia and Expo, 2007 IEEE International Conference on, doi:10.1109/icme.2007.4284822
gi.citations.elementDaniel Klinkhammer, Magdalena Mateescu, Carmen Zahn, Harald Reiterer (2018): Mine, Yours, Ours, In: Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, doi:10.1145/3282894.3282902
gi.citations.elementOliviero Stock, Massimo Zancanaro, Cesare Rocchi, Daniel Tomasini, Chaya Koren, Zvi Eisikovits, Dina Goren-Bar, Patrice L. (Tamar) Weiss (2009): The design of a collaborative interface for narration to support reconciliation in a conflict, In: AI & SOCIETY 1(24), doi:10.1007/s00146-009-0197-2
gi.citations.elementVít Rusnák, Caroline Appert, Olivier Chapuis, Emmanuel Pietriga (2018): Designing Coherent Gesture Sets for Multi-scale Navigation on Tabletops, In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3173574.3173716
gi.citations.elementMeredith Ringel Morris, Jarrod Lombardo, Daniel Wigdor (2010): WeSearch, In: Proceedings of the 2010 ACM conference on Computer supported cooperative work, doi:10.1145/1718918.1718987
gi.citations.elementEdward Tse, Saul Greenberg, Chia Shen, Clifton Forlines, Ryo Kodama (2008): Exploring true multi-user multimodal interaction over a digital table, In: Proceedings of the 7th ACM conference on Designing interactive systems, doi:10.1145/1394445.1394457
gi.citations.elementHauke Wittern (2012): Empirical Study Evaluating Business Process Modeling on Multi-touch Devices, In: 2012 IEEE International Conference on Software Science, Technology and Engineering, doi:10.1109/swste.2012.16
gi.citations.elementPetra Isenberg, Niklas Elmqvist, Jean Scholtz, Daniel Cernea, Kwan-Liu Ma, Hans Hagen (2011): Collaborative visualization: Definition, challenges, and research agenda, In: Information Visualization 4(10), doi:10.1177/1473871611412817
gi.citations.elementJ. Huang, M. Cherubini, N. Nova, P. Dillenbourg (2008): Why Would Furniture Be Relevant for Collaborative Learning?, In: Interactive Artifacts and Furniture Supporting Collaborative Work and Learning, doi:10.1007/978-0-387-77234-9_1
gi.citations.elementMark Hancock, Thomas ten Cate, Sheelagh Carpendale, Tobias Isenberg (2010): Supporting sandtray therapy on an interactive tabletop, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1753326.1753651
gi.citations.elementSatoshi Sakurai, Yoshifumi Kitamura, Sriram Subramanian, Fumio Kishino (2009): A visibility control system for collaborative digital table, In: Personal and Ubiquitous Computing 8(13), doi:10.1007/s00779-009-0243-6
gi.citations.elementXu Zhu, Miguel A. Nacenta, Ozgur Akgun, Peter Nightingale (2020): How People Visually Represent Discrete Constraint Problems, In: IEEE Transactions on Visualization and Computer Graphics 8(26), doi:10.1109/tvcg.2019.2895085
gi.citations.elementChiara Leonardi, Fabio Pianesi, Daniel Tomasini, Massimo Zancanaro (2009): The Collaborative Workspace: A Co-located Tabletop Device to Support Meetings, In: Computers in the Human Interaction Loop, doi:10.1007/978-1-84882-054-8_17
gi.citations.elementShuo Niu, D. Scott McCrickard, Steve Harrison (2017): Investigating Notifications and Awareness for Multi-user Multi-touch Tabletop Displays, In: Lecture Notes in Computer Science, doi:10.1007/978-3-319-67687-6_15
gi.citations.elementBill Kapralos, Jonathan Lam, Karen Collins, Andrew Hogue, Kamen Kanev, Michael Jenkin (2014): Sound Localization on Tabletop Computers, In: Computers in Entertainment 2(12), doi:10.1145/2701657.2633415
gi.citations.elementFouad Alallah, Dean Jin, Pourang Irani (2010): OA-graphs, In: ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/1936652.1936692
gi.citations.elementStéphanie Buisine, Guillaume Besacier, Améziane Aoussat, Frédéric Vernier (2012): How do interactive tabletop systems influence collaboration?, In: Computers in Human Behavior 1(28), doi:10.1016/j.chb.2011.08.010
gi.citations.elementDaichi Nakano, Jonathan Lam, Bill Kapralos, Kamen Kanev, Karen Collins, Andrew Hogue, Michael Jenkin (2012): A framework for sound localization experiments and automation, In: Proceedings of the 2012 Joint International Conference on Human-Centered Computer Environments, doi:10.1145/2160749.2160779
gi.citations.elementS.D. Scott, M. Sheelagh, T. Carpendale, S. Habelski (2005): Storage Bins: Mobile Storage for Collaborative Tabletop Displays, In: IEEE Computer Graphics and Applications 4(25), doi:10.1109/mcg.2005.86
gi.citations.elementKyungTae Kim, Waqas Javed, Cary Williams, Niklas Elmqvist, Pourang Irani (2010): Hugin, In: ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/1936652.1936694
gi.citations.elementTobias Isenberg, Andre Miede, Sheelagh Carpendale (2006): A Buffer Framework for Supporting Responsive Interaction in Information Visualization Interfaces, In: Fourth International Conference on Creating, Connecting and Collaborating through Computing (C5'06), doi:10.1109/c5.2006.4
gi.citations.elementSteven E. Higgins, Emma Mercier, Elizabeth Burd, Andrew Hatch (2011): Multi-touch tables and the relationship with collaborative classroom pedagogies: A synthetic review, In: International Journal of Computer-Supported Collaborative Learning 4(6), doi:10.1007/s11412-011-9131-y
gi.citations.elementMirko Fetter, David Bimamisa, Tom Gross (2017): TUIOFX, In: Proceedings of the ACM on Human-Computer Interaction EICS(1), doi:10.1145/3095812
gi.citations.elementRoberto Martínez, Anthony Collins, Judy Kay, Kalina Yacef (2011): Who did what? Who said that?, In: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/2076354.2076387
gi.citations.elementErzhen Hu, Jens Emil Sloth Grønbæk, Wen Ying, Ruofei Du, Seongkook Heo (2023): ThingShare: Ad-Hoc Digital Copies of Physical Objects for Sharing Things in Video Meetings, In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3544548.3581148
gi.citations.elementDaniel Wigdor, Chia Shen, Clifton Forlines, Ravin Balakrishnan (2007): Perception of elementary graphical elements in tabletop and multi-surface environments, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1240624.1240701
gi.citations.elementMarco Cavallo, Mishal Dolakia, Matous Havlena, Kenneth Ocheltree, Mark Podlaseck (2019): Immersive Insights: A Hybrid Analytics System forCollaborative Exploratory Data Analysis, In: 25th ACM Symposium on Virtual Reality Software and Technology, doi:10.1145/3359996.3364242
gi.citations.elementSatoshi Sakurai, Yoshifumi Kitamura, Sriram Subramanian, Fumio Kishino (2008): Visibility control using revolving polarizer, In: 2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems, doi:10.1109/tabletop.2008.4660200
gi.citations.elementOng Beng Liang, Teo Rhun Ming, Noris Mohd Norowi, Evi Indriasari Mansor, Prasenjit Dey, Izdihar Jamil (2016): MobiTop, In: Proceedings of the 2nd International Conference in HCI and UX Indonesia 2016, doi:10.1145/2898459.2898467
gi.citations.elementRussell Kruger, Sheelagh Carpendale, Stacey D. Scott, Anthony Tang (2005): Fluid integration of rotation and translation, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1054972.1055055
gi.citations.elementBjörn Pullwer, Anke Dittmar (2015): Prototypes as Tools for Discovery, In: Proceedings of the European Conference on Cognitive Ergonomics 2015, doi:10.1145/2788412.2788422
gi.citations.elementMohammed Belatar, François Coldefy (2010): Sketched menus and iconic gestures, techniques designed in the context of shareable interfaces, In: ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/1936652.1936681
gi.citations.elementChia Shen, Kathy Ryall, Clifton Forlines, Alan Esenther, Frédéric D. Vernier, Katherine Everitt, Mike Wu, Daniel Wigdor, Meredith Ringel Morris, Mark HancocK, Edward Tse (2008): Collaborative Tabletop Research and Evaluation, In: Interactive Artifacts and Furniture Supporting Collaborative Work and Learning, doi:10.1007/978-0-387-77234-9_7
gi.citations.elementAnastasia Bezerianos, Petra Isenberg (2012): Perception of Visual Variables on Tiled Wall-Sized Displays for Information Visualization Applications, In: IEEE Transactions on Visualization and Computer Graphics 12(18), doi:10.1109/tvcg.2012.251
gi.citations.elementLei Chen, Hai-Ning Liang, Jialin Wang, Yuanying Qu, Yong Yue (2021): On the Use of Large Interactive Displays to Support Collaborative Engagement and Visual Exploratory Tasks, In: Sensors 24(21), doi:10.3390/s21248403
gi.citations.elementYing Yang, Tim Dwyer, Michael Wybrow, Benjamin Lee, Maxime Cordeil, Mark Billinghurst, Bruce H. Thomas (2022): Towards Immersive Collaborative Sensemaking, In: Proceedings of the ACM on Human-Computer Interaction ISS(6), doi:10.1145/3567741
gi.citations.elementMark Hancock, Thomas ten Cate, Sheelagh Carpendale (2009): Sticky tools, In: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/1731903.1731930
gi.citations.elementShinichiro Sakamoto, Makoto Nakashima, Tetsuro Ito (2011): Dodging Window Interference to Freely Share Any Off-the-Shelf Application among Multiple Users in Co-located Collaboration, In: Lecture Notes in Computer Science, doi:10.1007/978-3-642-21669-5_37
gi.citations.elementJohn Brosz, Sheelagh Carpendale, Miguel A. Nacenta (2011): The Undistort Lens, In: Computer Graphics Forum 3(30), doi:10.1111/j.1467-8659.2011.01937.x
gi.citations.elementMohammed Belatar, François Coldefy (2010): Sketched menu, In: Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems, doi:10.1145/1822018.1822031
gi.citations.elementRobert Morgan, Frank Maurer (2006): MasePlanner: A Card-Based Distributed Planning Tool for Agile Teams, In: 2006 IEEE International Conference on Global Software Engineering (ICGSE'06), doi:10.1109/icgse.2006.261226
gi.citations.elementAlessandra Reyes-Flores, Carmen Mezura-Godoy, Edgard Benítez-Guerrero (2019): Understanding social interactions for the design of tangible user interfaces, In: Proceedings of the IX Latin American Conference on Human Computer Interaction, doi:10.1145/3358961.3358968
gi.citations.elementLucia Terrenghi, David Kirk, Abigail Sellen, Shahram Izadi (2007): Affordances for manipulation of physical versus digital media on interactive surfaces, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1240624.1240799
gi.citations.elementMikkel Jakobsen, Kasper Hornbæk (2012): Proximity and physical navigation in collaborative work with a multi-touch wall-display, In: CHI '12 Extended Abstracts on Human Factors in Computing Systems, doi:10.1145/2212776.2223829
gi.citations.elementYifan Yang, Xu Sun, Yaorun Zhang, Han Zhang, Xiaotong Sun, Canjun Yang, Ying Jing, Sheng Zhang (2023): Effects of social interaction on virtual reality cybersickness, In: Displays, doi:10.1016/j.displa.2023.102512
gi.citations.elementJens Emil Grønbæk, Majken Kirkegaard Rasmussen, Kim Halskov, Marianne Graves Petersen (2020): KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, doi:10.1145/3313831.3376834
gi.citations.elementAnthony Tang, Michel Pahud, Sheelagh Carpendale, Bill Buxton (2010): VisTACO, In: ACM International Conference on Interactive Tabletops and Surfaces, doi:10.1145/1936652.1936659
gi.citations.elementYaser Ghanam, Xin Wang, Frank Maurer (2008): Utilizing Digital Tabletops in Collocated Agile Planning Meetings, In: Agile 2008 Conference, doi:10.1109/agile.2008.13
gi.citations.elementV. Ha, K.M. Inkpen, T. Whalen, R.L. Mandryk (2000): Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display, In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06), doi:10.1109/tabletop.2006.10
gi.citations.elementUta Hinrichs, Sheelagh Carpendale, Stacey D. Scott, Eric Pattison (2005): Interface Currents: Supporting Fluent Collaboration on Tabletop Displays, In: Lecture Notes in Computer Science, doi:10.1007/11536482_16
gi.citations.elementTahir Mustafa Madni, Yunus Nayan, Suziah Sulaiman, Muhammad Tahir, Ahsanullah Abro (2016): Usability Dimensions for Content-Orientation Techniques in Multi-Touch Tabletop Displays, In: Proceedings of the 2nd International Conference in HCI and UX Indonesia 2016, doi:10.1145/2898459.2898474
gi.citations.elementMark Hancock, Sheelagh Carpendale, Andy Cockburn (2007): Shallow-depth 3d interaction, In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, doi:10.1145/1240624.1240798
gi.citations.elementPeter Robinson, Philip Tuddenham (2007): Distributed Tabletops: Supporting Remote and Mixed-Presence Tabletop Collaboration, In: Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07), doi:10.1109/tabletop.2007.15
gi.citations.elementMiguel A. Nacenta, Carl Gutwin, Dzmitry Aliakseyeu, Sriram Subramanian (2009): There and Back Again: Cross-Display Object Movement in Multi-Display Environments, In: Human–Computer Interaction 1-2(24), doi:10.1080/07370020902819882
gi.citations.elementAhmed N. Sulaiman, Patrick Olivier (2008): Attribute gates, In: Proceedings of the 21st annual ACM symposium on User interface software and technology, doi:10.1145/1449715.1449726
gi.citations.elementMikkel R. Jakobsen, Kasper HornbÆk (2014): Up close and personal, In: ACM Transactions on Computer-Human Interaction 2(21), doi:10.1145/2576099
gi.citations.elementGregor Mcewan, Markus Rittenbruch, Tim Mansfield (2007): Understanding awareness in mixed presence collaboration, In: Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces, doi:10.1145/1324892.1324924
gi.citations.elementRichard Alterman, Kendall Harsch (2017): A more reflective form of joint problem solving, In: International Journal of Computer-Supported Collaborative Learning 1(12), doi:10.1007/s11412-017-9250-1
gi.citations.elementIzdihar Jamil, Kenton O’Hara, Mark Perry, Abhijit Karnik, Mark T. Marshall, Swathi Jha, Sanjay Gupta, Sriram Subramanian (2013): Dynamic Spatial Positioning: Physical Collaboration around Interactive Table by Children in India, In: Lecture Notes in Computer Science, doi:10.1007/978-3-642-40498-6_11

Files