Giatagantzidis, JiannisSekulla, AndréPipek, Volkmar2019-05-222019-05-222019Tangible objects and sensors are ubiquitous in our environment, the majority is also connected to the internet and provides information to the user. One of the few areas where tangible objects are rare to see is the museum. Our research tries to combine various directions to improve the experience in such places: creating a tangible object to tackle the vanishing visitors of the museum. In a heterogenous group of actors, we collaboratively developed a socio-technical infrastructure, consisting physical, virtual and social elements to increase visitors and attractivity inside the museum, but also building a living community interested in participating and writing local history. [The project named “ZEIT.RAUM” can be translated with “TIME.SPACE”]en“ZEIT.RAUM” – Collaboration Around a Tangible City ModelText/Conference Poster10.18420/ecscw2019_p022510-2591